This will officially be the last update.
Thank you for your participation
I am an unknown artist who is quite depressed. But still, I won't give up my art.
soy un artista desconocido bastante deprimido. pero aún así, no dejaré mi arte.
Age 31, Male
Animator, Programmer
Chile
Joined on 3/20/13
Posted by BrianGatorComic - April 23rd, 2025
This will officially be the last update.
Thank you for your participation
Posted by BrianGatorComic - April 2nd, 2025
New Update 2.0
available by April 23rd (or later)
Game:
Trailer:
Trailer 2:
Includes
2 new stages
Level selector
New boss
Control interface
New coliseum
corrections of some errors
And the ability to play with Janila
Posted by BrianGatorComic - August 25th, 2024
I will explain it to you, Hi, I am Brian, you know me as Lligator Comic and I will tell you what was behind the development of this game.
Milorus or the human hunters, was a strange idea that I had in mid-2013, the idea came about as a parody of the “Slayer” genre, I refer to the genre as Dragon Slayer, Demon Slayer, Zombie Slayer, Furry Slayer, successively.
Although there are many games where people are killed, but the problem is that you control another human and it loses the fun. That is why I decided to introduce an animal in this case a Wolf and other groups of animals seeking revenge (you know, typical slayer cliche).
Although a dragon might have worked better, I decided on a wolf because they have a similar treatment in fairy tales.
The answer is… I don’t know, you’ll have to find that out for yourself.
Because a platform game would be very simple and in third person it would be very complicated. That's why I chose this genre.
Good question, that will have to wait until April. ha ha.
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And no, it's not a parody of Castle Crashers.